Tuesday, 20 December 2011

Role Playing Games (RPG) Lead in Performance for 2011

In the video gaming arena this year quality has been outstanding for both Shooter Games and Role Playing Games but hands down RPGs have come out the big winners. RPGs offer huge canvases with highly detailed and complex worlds that you will travel through and in the process you create the hero that is your character. Players take responsibility for acting out and developing these characters through a process of structured decision-making. Real dialogue by actors behind the mythic characters heightens the reality of the experience. It may mean a longer journey (hundreds of hours) in comparison to the Shooter Games but the journey is enhanced with unexpected discoveries and strange new worlds.

Best In Class: Skyrim, It has just been awarded the ‘Game of the Year ‘at the Spike VGA Video Game Awards on Dec 10th.  Over 10 million copies have been shipped out and that means a hell of a lot of dragons. Another top of the RPG class is Witcher 2, the graphics are amazing and the story a complete adventure. If this RPG is not hard enough for you, play Dark Souls. Get ready to be thoroughly challenged. Dark Souls is probably one of the hardest games out there. Put in some effort and you will feel fully satisfied when you succeed in your journey. In a different game genre (action/adventure) Uncharted 3 and Assassin’s Creed: Revelations are just as deep, not as long but just as much fun. This story would not be complete without mentioning two other classic and continually enjoyable RPGs The Legend of Zelda and Dragon Age II.

I find RPGs provide a greater personal investment in the play experience than any other video game experience. RPGs rely on character progression and I love it. There are some amazing AAA Shooters (First-person and third-person) games out there including Battlefield 3, MW3, Ghost Recon, Gears of war3, Rage, Halo, Prey2, Resident Evil, F.E.A.R 3, Payday. They play across large canvases as well but ultimately they can become repetitive and boring losing the edge that RPGs have now gained.

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